Members
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<constant> ActionMode :number
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自定义对象视角跟随模式枚举
Type:
- number
Properties:
Name Type Default Description Nonenumber 0 视角不跟随
Follownumber 1 视角跟随
FollowBehindAndAbovenumber 2 后上方跟随
FollowBehindnumber 3 后方跟随
FollowAbovenumber 4 上方跟随
FollowBellownumber 5 下方跟随
FollowLeftnumber 6 左方跟随
FollowRightnumber 7 右方跟随
FollowWorldRotationnumber 8 跟随世界的绝对朝向
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<constant> AnimationMask :number
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播放导览动画时的配置掩码
Type:
- number
Properties:
Name Type Default Description Cameranumber 1 相机位置
Environmentnumber 2 环境天气
ProjectTreenumber 4 工程树属性
Settingsnumber 8 导览设置
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<constant> APIErrorCode :number
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WebSocket接口调用的错误代码
Type:
- number
Properties:
Name Type Default Description OKnumber 0 正常
InvalidParametersnumber 1 参数错误
InternalErrornumber 2 内部错误(环境尚未准备好、空指针等)
ResourceNotFoundnumber 3 数据不存在
AcpProjWKTNotSetnumber 4 工程未设置坐标系
CoordinateConversionFailednumber 5 坐标转换失败
IDExistsnumber 6 指定ID的对象已经存在了
InvalidRequestTypenumber 7 无效的请求类型
InvalidRequestStringnumber 8 无效的请求(包含了InvalidRequestType)
NoCommandnumber 9 CommandFactory没有创建对应的Command
DataTypeNotSupportnumber 10 不支持这种类型的数据(比如压平操作只能是OSGB和Terrain)
InvalidOperationnumber 11 无效的操作
ProjectNotOpenednumber 12 工程尚未打开,此时不能进行API调用!
CodeMaxnumber 65535 -
<constant> AssetType :number
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ACP工程包含的资产类型
Type:
- number
Properties:
Name Type Default Description EPT_Scenenumber 1 场景3DT
EPT_ModelActornumber 2 场景模型Actor
EPT_Measurementnumber 3 测量
EPT_Cutnumber 4 剖切体
EPT_DynamicWaternumber 5 动态水
EPT_Vehiclenumber 6 车辆
EPT_Tagnumber 7 标签
EPT_Lightnumber 8 灯光
EPT_Decalnumber 9 贴花
EPT_LightBeamnumber 10 光流
EPT_RadiationPointnumber 11 辐射圈
EPT_Surfacenumber 12 面
EPT_ShpPointnumber 13 点Shape
EPT_ShpPolylinenumber 14 折线Shape
EPT_ShpPolygonnumber 15 多边形Shape
EPT_Polylinenumber 16 折线
EPT_VideoProjectornumber 17 视频投影
EPT_Panoramicnumber 18 全景图
EPT_FlattenModifiernumber 19 压平
EPT_Cesiumnumber 20 Cesium3DTileset
EPT_CutPolygonModifiernumber 21 挖洞
EPT_EffectPointnumber 22 动态标记
EPT_S3MLayernumber 23 S3M Layer
EPT_ParticleActornumber 24 粒子
EPT_RoleActornumber 25 角色
EPT_SoundActornumber 26 声音
EPT_CustomActornumber 27 自定义模型:CustomObject
EPT_CameraTournumber 28 导览
EPT_Animationnumber 29 动画
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<constant> BPFuncParamType :number
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蓝图函数参数类型
Type:
- number
Properties:
Name Type Default Description Boolnumber 0 Bool
UInt8number 1 UInt8
Int32number 2 Int32
Floatnumber 3 Float
Doublenumber 4 Double
Stringnumber 5 String
Colornumber 6 Color
Vector2Dnumber 7 Vector2D
Vectornumber 8 Vector
Rotatornumber 9 Rotator
IntArraynumber 10 IntArray
StringArraynumber 11 StringArray
VectorArraynumber 12 VectorArray
Coordinatenumber 13 Coordinate 取值示例
CoordinateArraynumber 14 CoordinateArray 取值示例
FloatArraynumber 15 FloatArray
DisplayStylenumber 16 PointStyle IconStyle AnimationStyle
CustomIconPathnumber 17 IconPath filepath
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<constant> CloudStatus :number
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Cloud的运行状态
可以从视频窗口左上角闪烁的小圆点的颜色判断当前的运行状态Type:
- number
Properties:
Name Type Default Description WS_Disconnectednumber 0 WebSocket连接断开( 颜色:红 )
WS_Connectingnumber 1 WebSocket正在尝试连接(颜色:灰 )
WS_Connectednumber 2 WebSocket已连接,正在建立WebRTC连接(颜色:黄 )
RTC_Openednumber 3 WebRTC通道已打开(颜色:蓝 )
Video_LoadedMetaDatanumber 4 视频流元数据已加载(内部使用)
OnReadynumber 5 Acp工程已打开(颜色:绿 )
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<constant> Color :string
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预定义的颜色值 接口中颜色参数可以使用这些预定义的颜色值
Type:
- string
Properties:
Name Type Default Description LightPinkstring RGB(255,182,193) 浅粉红
Pinkstring RGB(255,192,203) 粉红
Crimsonstring RGB(220,20,60) 猩红
LavenderBlushstring RGB(255,240,245) 脸红的淡紫色
PaleVioletRedstring RGB(219,112,147) 苍白的紫罗兰红色
HotPinkstring RGB(255,105,180) 热情的粉红
DeepPinkstring RGB(255,20,147) 深粉色
MediumVioletRedstring RGB(199,21,133) 适中的紫罗兰红色
Orchidstring RGB(218,112,214) 兰花的紫色
Thistlestring RGB(216,191,216) 蓟
plumstring RGB(221,160,221) 李子
Violetstring RGB(238,130,238) 紫罗兰
Magentastring RGB(255,0,255) 洋红
Fuchsiastring RGB(255,0,255) 灯笼海棠(紫红色)
DarkMagentastring RGB(139,0,139) 深洋红色
Purplestring RGB(128,0,128) 紫色
MediumOrchidstring RGB(186,85,211) 适中的兰花紫
DarkVoiletstring RGB(148,0,211) 深紫罗兰色
DarkOrchidstring RGB(153,50,204) 深兰花紫
Indigostring RGB(75,0,130) 靛青
BlueVioletstring RGB(138,43,226) 深紫罗兰的蓝色
MediumPurplestring RGB(147,112,219) 适中的紫色
MediumSlateBluestring RGB(123,104,238) 适中的板岩暗蓝灰色
SlateBluestring RGB(106,90,205) 板岩暗蓝灰色
DarkSlateBluestring RGB(72,61,139) 深岩暗蓝灰色
Lavenderstring RGB(230,230,250) 熏衣草花的淡紫色
GhostWhitestring RGB(248,248,255) 幽灵的白色
Bluestring RGB(0,0,255) 纯蓝
MediumBluestring RGB(0,0,205) 适中的蓝色
MidnightBluestring RGB(25,25,112) 午夜的蓝色
DarkBluestring RGB(0,0,139) 深蓝色
Navystring RGB(0,0,128) 海军蓝
RoyalBluestring RGB(65,105,225) 皇家蓝
CornflowerBluestring RGB(100,149,237) 矢车菊的蓝色
LightSteelBluestring RGB(176,196,222) 淡钢蓝
LightSlateGraystring RGB(119,136,153) 浅石板灰
SlateGraystring RGB(112,128,144) 石板灰
DoderBluestring RGB(30,144,255) 道奇蓝
AliceBluestring RGB(240,248,255) 爱丽丝蓝
SteelBluestring RGB(70,130,180) 钢蓝
LightSkyBluestring RGB(135,206,250) 淡蓝色
SkyBluestring RGB(135,206,235) 天蓝色
DeepSkyBluestring RGB(0,191,255) 深天蓝
LightBLuestring RGB(173,216,230) 淡蓝
PowDerBluestring RGB(176,224,230) 火药蓝
CadetBluestring RGB(95,158,160) 军校蓝
Azurestring RGB(240,255,255) 蔚蓝色
LightCyanstring RGB(225,255,255) 淡青色
PaleTurquoisestring RGB(175,238,238) 苍白的绿宝石
Cyanstring RGB(0,255,255) 青色
Aquastring RGB(212,242,231) 水绿色
DarkTurquoisestring RGB(0,206,209) 深绿宝石
DarkSlateGraystring RGB(47,79,79) 深石板灰
DarkCyanstring RGB(0,139,139) 深青色
Tealstring RGB(0,128,128) 水鸭色
MediumTurquoisestring RGB(72,209,204) 适中的绿宝石
LightSeaGreenstring RGB(32,178,170) 浅海洋绿
Turquoisestring RGB(64,224,208) 绿宝石
Auqamarinstring RGB(127,255,170) 绿玉\碧绿色
MediumAquamarinestring RGB(0,250,154) 适中的碧绿色
MediumSpringGreenstring RGB(0,255,127) 适中的春天的绿色
MintCreamstring RGB(245,255,250) 薄荷奶油
SpringGreenstring RGB(60,179,113) 春天的绿色
SeaGreenstring RGB(46,139,87) 海洋绿
Honeydewstring RGB(240,255,240) 蜂蜜
LightGreenstring RGB(144,238,144) 淡绿色
PaleGreenstring RGB(152,251,152) 苍白的绿色
DarkSeaGreenstring RGB(143,188,143) 深海洋绿
LimeGreenstring RGB(50,205,50) 酸橙绿
Limestring RGB(0,255,0) 酸橙色
ForestGreenstring RGB(34,139,34) 森林绿
Greenstring RGB(0,128,0) 纯绿
DarkGreenstring RGB(0,100,0) 深绿色
Chartreusestring RGB(127,255,0) 查特酒绿
LawnGreenstring RGB(124,252,0) 草坪绿
GreenYellowstring RGB(173,255,47) 绿黄色
OliveDrabstring RGB(85,107,47) 橄榄土褐色
Beigestring RGB(245,245,220) 米色(浅褐色)
LightGoldenrodYellowstring RGB(250,250,210) 浅秋麒麟黄
Ivorystring RGB(255,255,240) 象牙
LightYellowstring RGB(255,255,224) 浅黄色
Yellowstring RGB(255,255,0) 纯黄
Olivestring RGB(128,128,0) 橄榄
DarkKhakistring RGB(189,183,107) 深卡其布
LemonChiffonstring RGB(255,250,205) 柠檬薄纱
PaleGodenrodstring RGB(238,232,170) 灰秋麒麟
Khakistring RGB(240,230,140) 卡其布
Goldstring RGB(255,215,0) 金
Cornislkstring RGB(255,248,220) 玉米色
GoldEnrodstring RGB(218,165,32) 秋麒麟
FloralWhitestring RGB(255,250,240) 花的白色
OldLacestring RGB(253,245,230) 老饰带
Wheatstring RGB(245,222,179) 小麦色
Moccasinstring RGB(255,228,181) 鹿皮鞋
Orangestring RGB(255,165,0) 橙色
PapayaWhipstring RGB(255,239,213) 番木瓜
BlanchedAlmondstring RGB(255,235,205) 漂白的杏仁
NavajoWhitestring RGB(255,222,173) 纳瓦霍白
AntiqueWhitestring RGB(250,235,215) 古代的白色
Tanstring RGB(210,180,140) 晒黑
BrulyWoodstring RGB(222,184,135) 结实的树
Bisquestring RGB(255,228,196) (浓汤)乳脂,番茄等
DarkOrangestring RGB(255,140,0) 深橙色
Linenstring RGB(250,240,230) 亚麻布
Perustring RGB(205,133,63) 秘鲁
PeachPuffstring RGB(255,218,185) 桃色
SandyBrownstring RGB(244,164,96) 沙棕色
Chocolatestring RGB(210,105,30) 巧克力
SaddleBrownstring RGB(139,69,19) 马鞍棕色
SeaShellstring RGB(255,245,238) 海贝壳
Siennastring RGB(160,82,45) 黄土赭色
LightSalmonstring RGB(255,160,122) 浅鲜肉(鲑鱼)色
Coralstring RGB(255,127,80) 珊瑚
OrangeRedstring RGB(255,69,0) 橙红色
DarkSalmonstring RGB(233,150,122) 深鲜肉(鲑鱼)色
Tomatostring RGB(255,99,71) 番茄
MistyRosestring RGB(255,228,225) 薄雾玫瑰
Salmonstring RGB(250,128,114) 鲜肉(鲑鱼)色
Snowstring RGB(255,250,250) 雪
LightCoralstring RGB(240,128,128) 淡珊瑚色
RosyBrownstring RGB(188,143,143) 玫瑰棕色
IndianRedstring RGB(205,92,92) 印度红
Redstring RGB(255,0,0) 纯红
Brownstring RGB(165,42,42) 棕色
FireBrickstring RGB(178,34,34) 耐火砖
DarkRedstring RGB(139,0,0) 深红色
Maroonstring RGB(128,0,0) 栗色
Whitestring RGB(255,255,255) 纯白
WhiteSmokestring RGB(245,245,245) 白烟
Gainsborostring RGB(220,220,220) 亮灰色
LightGreystring RGB(211,211,211) 浅灰色
Silverstring RGB(192,192,192) 银白色
DarkGraystring RGB(169,169,169) 深灰色
Graystring RGB(128,128,128) 灰色
DimGraystring RGB(105,105,105) 暗淡的灰色
Blackstring RGB(0,0,0) 纯黑
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<readonly> CommandType :number
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内部使用的接口命令
Type:
- number
Properties:
Name Type Default Description Nonenumber None Camera_PlayAnimationnumber PlayCamAnim Camera_StopAnimationnumber StopPlayCamAnim Misc_EnterReportModenumber EnterReportMode Misc_ExitReportModenumber ExitReportMode Misc_SetDateTimenumber SetWheatherCondition Camera_GetCameranumber GetCameraInfo Camera_SetStatenumber SetCameraState Camera_Setnumber SetCamera Camera_LookAtBBoxnumber SetCameraLookAtBBox Coord_World2Screennumber TransformPositionW2S Coord_Screen2Worldnumber TransformPositionS2W InfoTree_SetVisibilitynumber SetProjectTree InfoTree_Shownumber ShowProjectTreeLayers InfoTree_Hidenumber HideProjectTreeLayers InfoTree_EnableXRaynumber EnableXRay InfoTree_DisableXRaynumber DisableXRay TileLayer_Addnumber AddTileLayer HeatMap_Addnumber AddHeatMap HeatMap_Updatenumber UpdateHeatMap HeatMap_AddPointsnumber AddPointsToHeatMap HeatMap_RemovePointsnumber RemovePointsFromHeatMap HeatMap_Deletenumber DeleteHeatMap HeatMap_Shownumber ShowHeatMap HeatMap_Hidenumber HideHeatMap HeatMap_Focusnumber FocusHeatMap HighlightArea_Addnumber CreateHighlightArea HighlightArea_Deletenumber RemoveHighlightArea HighlightArea_Updatenumber ModifyHighlightArea Polygon3D_Addnumber Create3dpolygon Polygon3D_Deletenumber Delete3dpolygon Misc_AddImageButtonnumber AddImageButtons Misc_DeleteImageButtonnumber DeleteImageButtons Misc_AddAnimatedImageButtonnumber AddAnimatedImageButtons Settings_SetMainUIVisibilitynumber SetMainUIVisibility Settings_SetMousePickMasknumber SetQueryToolState Tag_Addnumber CreateTags Tag_Deletenumber ClearTags Tag_Updatenumber UpdateTags Tag_Clearnumber ClearAllTags Tag_Focusnumber FocusTags Beam_Addnumber CreateBeams Beam_Updatenumber UpdateBeams Beam_Deletenumber ClearBeams Beam_Clearnumber ClearAllBeams Beam_Focusnumber FocusBeams Beam_Shownumber ShowBeams Beam_Hidenumber HideBeams Beam_ShowAllnumber ShowAllBeams Beam_HideAllnumber HideAllBeams RadiationPoint_Addnumber CreateRadiationPoints RadiationPoint_Updatenumber UpdateRadiationPoints RadiationPoint_Deletenumber ClearRadiationPoints RadiationPoint_Clearnumber ClearAllRadiationPoints Polygon_Addnumber CreatePolygons Polygon_Updatenumber UpdatePolygons Polygon_Deletenumber ClearPolygons Polygon_Clearnumber ClearAllPolygons Polygon_Highlightnumber HighlightPolygons Polygon_StopHighlightnumber StopHighLightPolygons Polygon_Glownumber GlowPolygons Polygon_Focusnumber FocusPolygons Tag_FocusAllnumber FocusAllTags Tag_Shownumber ShowTags Tag_Hidenumber HideTags Tag_ShowAllnumber ShowAllTags Tag_HideAllnumber HideAllTags RadiationPoint_Focusnumber FocusRadiationPoints RadiationPoint_FocusAllnumber FocusAllRadiationPoints RadiationPoint_Shownumber ShowRadiationPoints RadiationPoint_Hidenumber HideRadiationPoints RadiationPoint_ShowAllnumber ShowAllRadiationPoints RadiationPoint_HideAllnumber HideAllRadiationPoints Polygon_Shownumber ShowPolygons Polygon_Hidenumber HidePolygons Polygon3D_Updatenumber Update3DPolygons Polygon3D_Clearnumber ClearAll3DPolygon Polygon3D_Focusnumber Focus3DPolygons Polygon3D_Shownumber Show3DPolygons Polygon3D_Hidenumber Hide3DPolygons Polygon3D_Highlightnumber Highlight3DPolygons Polygon3D_Glownumber Glow3DPolygons Polygon3D_StopGlownumber StopGlow3DPolygons HighlightArea_Clearnumber ClearAllHighlightAreas HighlightArea_Focusnumber FocusHighlightAreas HighlightArea_Shownumber ShowHighlightAreas HighlightArea_Hidenumber HideHighlightAreas Misc_GetVersionnumber GetVersionNumber TileLayer_Updatenumber UpdateTileLayer TileLayer_Deletenumber DeleteTileLayer TileLayer_Focusnumber FocusTileLayer TileLayer_EnableXRaynumber EnableTileLayerXRay TileLayer_DisableXRaynumber DisableTileLayerXRay TileLayer_Shownumber ShowTileLayer TileLayer_Hidenumber HideTileLayer Tag_Getnumber GetTagInfo RadiationPoint_Getnumber GetRadiationPointsInfo Polygon_Getnumber GetPolygonsInfo Polygon3D_Getnumber Get3DPolygonsInfo HighlightArea_Getnumber GetHighlightAreaInfo TileLayer_Getnumber GetTileLayerInfo Beam_Getnumber GetBeamsInfo HeatMap_Getnumber GetHeatMapInfo Settings_GetMapModenumber GetMapMode Settings_SetMapModenumber SetMapMode Settings_SetMapURLnumber SetMapUrl Settings_SetWMTSLayerVisiblenumber SetServerVisible TileLayer_Actor_Shownumber ShowTileLayerActor TileLayer_Actor_Hidenumber HideTileLayerActor TileLayer_Actor_Focusnumber FocusTileLayerActor TileLayer_Actor_Highlightnumber HighLightTileLayerActor TileLayer_Actor_StopHightlightnumber StopHightLightTileLayerActor CustomObject_Addnumber AddCustomObj CustomObject_Updatenumber UpdateCustomObj CustomObject_Deletenumber DeleteCustomObj CustomObject_Getnumber GetCustomObj CustomObject_Focusnumber FocusCustomObj CustomObject_Shownumber ShowCustomObj CustomObject_Hidenumber HideCustomObj CustomObject_SetTintColornumber SetCustomObjectTintColor HeatMap_Clearnumber DeleteAllHeatMap CustomTag_Clearnumber ClearAllTags CustomTag_Deletenumber ClearTags CustomTag_Focusnumber FocusTags CustomTag_FocusAllnumber FocusAllTags CustomTag_Shownumber ShowTags CustomTag_Hidenumber HideTags CustomTag_ShowAllnumber ShowAllTags CustomTag_HideAllnumber HideAllTags CustomTag_Addnumber CreateCustomTags CustomTag_Updatenumber UpdateCustomTags CustomTag_Getnumber GetCustomTagInfo Polyline_Addnumber CreatePolylines Polyline_Updatenumber UpdatePolylines Polyline_Deletenumber ClearPolyline Polyline_Clearnumber ClearAllPolylines Polyline_Focusnumber FocusPolylines Polyline_Getnumber GetPolylineInfo Polyline_Shownumber ShowPolyline Polyline_Hidenumber HidePolyline Polyline_ShowAllnumber ShowAllPolylines Polyline_HideAllnumber HideAllPolylines VideoProjection_Addnumber CreateVideoProjecter VideoProjection_Updatenumber UpdateVideoProjecter VideoProjection_Deletenumber DeleteVideoProjecter VideoProjection_Shownumber ShowVideoProjecter VideoProjection_Hidenumber HideVideoProjecter VideoProjection_Getnumber GetVideoProjecter VideoProjection_Focusnumber FocusVideoProjecter Misc_PlayVideonumber AddMediaWindow Misc_StopPlayVideonumber DeleteMediaWindow Weather_SetParamsnumber SetWeatherParameters Weather_GetParamsnumber GetWeatherParameters Weather_SetDatenumber SetDateParameters Weather_GetDatenumber GetDateParameters ODLine_Addnumber CreateODLines ODLine_Updatenumber UpdateODLines ODLine_Deletenumber ClearODLine ODLine_Clearnumber ClearAllODLines ODLine_Focusnumber FocusODLines ODLine_Getnumber GetODLineInfo ODLine_Shownumber ShowODLine ODLine_Hidenumber HideODLine ODLine_ShowAllnumber ShowAllODLines ODLine_HideAllnumber HideAllODLines Misc_SetWindowResolutionnumber SetWindowResolution Misc_CallBPFunctionnumber CallBPActorFunction Settings_SetHighlightColornumber SetTileLayerActorColor InfoTree_ShowByGroupIdnumber ShowByGroupID InfoTree_HideByGroupIdnumber HideByGroupID InfoTree_HighlightByGroupIdnumber HighlightByGroupID InfoTree_DeleteByGroupIdnumber ClearByGroupID EditHelper_Startnumber EnterCustomBuilder EditHelper_Quitnumber ExitCustomBuilder EditHelper_Finishnumber FinishCustomBuilder EditHelper_SetParamnumber SetCustomBuilderStyle Settings_SetFovXnumber SetFovH TileLayer_Actor_ShowAllnumber ShowAllTileLayerActors TileLayer_Actor_HideAllnumber HideAllTileLayerActors CameraTour_Addnumber CreateSimpleCamAnim CameraTour_Updatenumber UpdateSimpleCamAnim CameraTour_Playnumber PlaySimpleCamAnim CameraTour_Stopnumber StopPlaySimpleCamAnim CameraTour_Deletenumber DeleteSimpleCamAnim Tag_PopupWindow_Shownumber ShowTagsPopUpWindow Tag_PopupWindow_Hidenumber HideTagsPopUpWindow Tag_PopupWindow_ShowAllnumber ShowAllTagsPopUpWindow Tag_PopupWindow_HideAllnumber HideAllTagsPopUpWindow Settings_SetOceanColornumber SetOceanColor Misc_ShowAllFoliagesnumber ShowAllFoliages Misc_HideAllFoliagesnumber HideAllFoliages Tools_StartPolygonClipnumber StartAreaClip Tools_StopClipnumber StopAreaClip TileLayer_SetAllowClipnumber SetTileLayerClip Panorama_Addnumber CreatePanoramicpoint Panorama_Updatenumber UpdatePanoramicpoint Panorama_Deletenumber ClearPanoramicpoint Panorama_Clearnumber ClearAllPanoramicpoint Panorama_Focusnumber FocusPanoramicpoint Panorama_Getnumber GetPanoramicpoint Decal_Addnumber CreateDecal Decal_Updatenumber UpdateDecal Decal_Deletenumber ClearDecal Decal_Clearnumber ClearAllDecal Decal_Focusnumber FocusDecal Decal_FocusAllnumber FocusAllDecal Decal_Getnumber GetDecal Misc_PlayMovienumber PlayMovie Misc_StopMovienumber StopMovie Tools_SetMeasurementnumber SetMeasure Tools_StartMeasurementnumber EnterMeasure Tools_StopMeasurementnumber ExitMeasure Viewshed_Addnumber CreateViewShedPlane Viewshed_Updatenumber UpdateViewShedPlane Viewshed_Focusnumber FocusViewShedPlane Viewshed_Deletenumber DeleteViewShedPlane Viewshed_Clearnumber ClearViewShedPlane Viewshed_Getnumber GetViewShedPlane TileLayer_SetStylenumber SetTileLayerStyle Tools_LineIntersectnumber LineIntersectPoint Coord_PCS2GCSnumber ProjectionToGeographic Coord_GCS2PCSnumber GeographicToProjection DynamicWater_Addnumber CreateDynamicWater DynamicWater_Updatenumber UpdateDynamicWater DynamicWater_Focusnumber FocusDynamicWater DynamicWater_Deletenumber DeleteDynamicWater DynamicWater_Clearnumber ClearDynamicWater DynamicWater_Getnumber GetDynamicWater DynamicWater_Shownumber ShowDynamicWater DynamicWater_Hidenumber HideDynamicWater Quitnumber QuitAirCity TileLayer_Actor_Unhighlightnumber UnHighLightTileLayerActor InfoTree_Getnumber GetProjectTreeData Resetnumber Reset SaveProjectnumber SaveProjectDatas CustomObject_Clearnumber ClearCustomObj CustomObject_Highlightnumber HighlightCustomObj CustomObject_Unhighlightnumber UnHighlightCustomObj CustomObject_StopHighlightnumber StopHighlightCustomObj CustomObject_CallFunctionnumber CallCustomObjectFunction CustomObject_AddByTileLayernumber AddCustomObjectByTileLayer Tools_StartPlaneClipnumber CreatePlaneClip Tools_StopPlaneClipnumber DeletePlaneClip Tools_StartVolumeClipnumber CreateVolumeClip Tools_UpdateVolumeClipnumber UpdateVolumeClip Tools_StopVolumeClipnumber DeleteVolumeClip Tools_StartSkylineAnalysisnumber CreateSkyline Tools_StopSkylineAnalysisnumber DeleteSkyline Tools_ExportSkylinenumber ExportSkyline Tools_StartViewshedAnalysisnumber CreateViewShed Tools_StopViewshedAnalysisnumber DeleteViewShed Camera_Movenumber CameraMove TileLayer_SetCollisionnumber SetTileLayerCollision TileLayer_Modifier_Addnumber AddTileLayerModifier TileLayer_Modifier_Updatenumber UpdateTileLayerModifier TileLayer_Modifier_Deletenumber DeleteTileLayerModifier TileLayer_Modifier_Clearnumber ClearTileLayerModifier Misc_StartProcessnumber StartProcess Settings_SetCampassVisiblenumber CampassVisible Tools_StartGeometryEditnumber EditGeometry Tools_StopGeometryEditnumber ExitGeometryEdit Settings_SetEnableInteractnumber SetEnableInteract Camera_PauseAnimationnumber PauseCamAnim Camera_ResumeAnimationnumber RestartCamAnim Settings_SetInteractiveModenumber SetPlayerRoammode CameraTour_Pausenumber PauseSimpleCamAnim CameraTour_Resumenumber RestartSimpleCamAnim Settings_SetTerrainAlphanumber SetTileLayerGlobalAlpha CustomMesh_Addnumber CreateSimpleMesh CustomMesh_Deletenumber DeleteSimpleMesh CustomMesh_Clearnumber ClearAllSimpleMesh CustomMesh_Updatenumber UpdateSimpleMesh CustomMesh_Getnumber GetSimpleMesh CustomMesh_Focusnumber FocusSimpleMesh CustomMesh_Shownumber ShowSimpleMesh CustomMesh_Hidenumber HideSimpleMesh CustomMesh_ShowAllnumber ShowAllSimpleMesh CustomMesh_HideAllnumber HideAllSimpleMesh Settings_EnableCameraMovingEventnumber EnableCameraMovingEvent Marker_Addnumber CreatePOIs Marker_Updatenumber UpdatePOIs Marker_Getnumber GetPOIs Marker_Deletenumber ClearPOIs Marker_Clearnumber ClearAllPOIs Marker_Focusnumber FocusPOIs Marker_FocusAllnumber FocusAllPOIs Marker_Shownumber ShowPOIs Marker_Hidenumber HidePOIs Marker_ShowAllnumber ShowAllPOIs Marker_HideAllnumber HideAllPOIs Marker_ShowPopupWindownumber ShowPOIsPopUpWindow Marker_HidePopupWindownumber HidePOIsPopUpWindow Marker_ShowAllPopupWindownumber ShowAllPOIsPopUpWindow Marker_HideAllPopupWindownumber HideAllPOIsPopUpWindow TileLayer_SetViewportVisiblenumber SetTileLayerViewPort TileLayer_GetObjectIDsnumber GetTileLayerObjectIDs Polygon3D_AddHighlightnumber AddHighlight3DPolygon Polygon3D_StopHighlightnumber StopHightLight3DPolygon Tools_StartFloodFillnumber CreateFloodFill Tools_StopFloodFillnumber DeleteFloodFill FloodFill_Addnumber CreateFloodFillObject FloodFill_Deletenumber DeleteFloodFillObject FloodFill_Clearnumber ClearFloodFillObject FloodFill_Updatenumber UpdateFloodFillObject FloodFill_Getnumber GetFloodFillObject FloodFill_Focusnumber FocusFloodFillObject FloodFill_Shownumber ShowFloodFillObject FloodFill_Hidenumber HideFloodFillObject FloodFill_ShowAllnumber ShowAllFloodFillObject FloodFill_HideAllnumber HideAllFloodFillObject Cesium3DTile_Addnumber CreateCesium3DTile Cesium3DTile_Deletenumber DeleteCesium3DTile Cesium3DTile_Clearnumber ClearCesium3DTile Cesium3DTile_Updatenumber UpdateCesium3DTile Cesium3DTile_Getnumber GetCesium3DTile Cesium3DTile_Focusnumber FocusCesium3DTile Cesium3DTile_Shownumber ShowCesium3DTile Cesium3DTile_Hidenumber HideCesium3DTile Cesium3DTile_ShowAllnumber ShowAllCesium3DTile Cesium3DTile_HideAllnumber HideAllCesium3DTile TileLayer_GetActorInfoFromDBnumber GetTileLayerDetailedInformation ShapeFileLayer_Addnumber CreateShapeFile ShapeFileLayer_Deletenumber DeleteShapeFile ShapeFileLayer_Clearnumber ClearShapeFile ShapeFileLayer_Updatenumber UpdateShapeFile ShapeFileLayer_Getnumber GetShapeFile ShapeFileLayer_Focusnumber FocusShapeFile ShapeFileLayer_Shownumber ShowShapeFile ShapeFileLayer_Hidenumber HideShapeFile ShapeFileLayer_ShowAllnumber ShowAllShapeFile ShapeFileLayer_HideAllnumber HideAllShapeFile ShapeFileLayer_OpenShapeFileLayernumber OpenShapeFile Weather_SimulateTimenumber SetSimulateTime TileLayer_Actor_GetInfonumber GetTileLayerActorInfo Camera_GetAnimationListnumber GetAnimationList TileLayer_CutPolygon_Addnumber AddTileLayerCutPolygon TileLayer_CutPolygon_Updatenumber UpdateTileLayerCutPolygon TileLayer_CutPolygon_Deletenumber DeleteTileLayerCutPolygon TileLayer_CutPolygon_Clearnumber ClearTileLayerCutPolygon Marker3D_Addnumber Create3DMarker Marker3D_Deletenumber Delete3DMarker Marker3D_Clearnumber Clear3DMarker Marker3D_Updatenumber Update3DMarker Marker3D_Getnumber Get3DMarker Marker3D_Focusnumber Focus3DMarker Marker3D_Shownumber Show3DMarker Marker3D_Hidenumber Hide3DMarker Marker3D_ShowAllnumber ShowAll3DMarker Marker3D_HideAllnumber HideAll3DMarker Camera_GetAnimationImagenumber GetAnimationImage Tools_ReplaceTexturenumber ReplaceTexture Tools_RestoreTexturenumber RestoreTexture Light_Addnumber CreateLight Light_Deletenumber DeleteLight Light_Updatenumber UpdateLight Light_Getnumber GetLight Light_Clearnumber ClearLight Light_Focusnumber FocusLight Light_Shownumber ShowLight Light_Hidenumber HideLight Light_ShowAllnumber ShowAllLight Light_HideAllnumber HideAllLight WaterMesh_Addnumber CreateWaterMesh WaterMesh_Updatenumber UpdateWaterMesh WaterMesh_Deletenumber DeleteWaterMesh WaterMesh_Clearnumber ClearWaterMesh WaterMesh_Getnumber GetWaterMesh WaterMesh_Focusnumber FocusWaterMesh WaterMesh_Shownumber ShowWaterMesh WaterMesh_Hidenumber HideWaterMesh WaterMesh_ShowAllnumber ShowAllWaterMesh WaterMesh_HideAllnumber HideAllWaterMesh CustomObject_StartMovenumber MoveCustomObj CustomObject_StopMovenumber StopMoveCustomObj CustomObject_OverrideMaterialnumber OverrideCustomObjMaterials CustomObject_RestoreMaterialnumber RestoreOverrideCustomObjMaterials Settings_SetReportnumber SetReportSettings Settings_GetReportnumber GetReportSettings Settings_SetControlnumber SetControllSettings Settings_GetControlnumber GetControllSettings Settings_SetPostProcessnumber SetPostProcessSettings Settings_GetPostProcessnumber GetPostProcessSettings Settings_SetCameranumber SetCameraSettings Settings_GetCameranumber GetCameraSettings CustomObject_SetViewportVisiblenumber SetCustomObjViewPort WaterFlowField_Addnumber AddFlowVectorField WaterFlowField_Updatenumber UpdateFlowVectorField WaterFlowField_Deletenumber DeleteFlowVectorField WaterFlowField_Clearnumber ClearFlowVectorField WaterFlowField_Getnumber GetFlowVectorField WaterFlowField_Focusnumber FocusFlowVectorField WaterFlowField_Shownumber ShowFlowVectorField WaterFlowField_Hidenumber HideFlowVectorField TileLayer_SetViewHeightRangenumber SetTileLayerVisibleHeight Tools_StartVisiblityAnalysisnumber StartVisiblityAnalysis Tools_StopVisiblityAnalysisnumber StopVisiblityAnalysis Tools_StartViewDomeAnalysisnumber StartViewDomeAnalysis Tools_StopViewDomeAnalysisnumber StopViewDomeAnalysis Tools_StartCutFillAnalysisnumber StartCutFillAnalysis Tools_StopCutFillAnalysisnumber StopCutFillAnalysis Tools_StartSunshineAnalysisnumber StartSunshineAnalysis Tools_StopSunshineAnalysisnumber StopSunshineAnalysis Tools_StartTerrainSlopeAnalysisnumber StartTerrainSlopeAnalysis Tools_StopTerrainSlopeAnalysisnumber StopTerrainSlopeAnalysis Tools_StartContourLineAnalysisnumber StartTerrainHeightAnalysis Tools_StopContourLineAnalysisnumber StopTerrainHeightAnalysis TileLayer_GetAllFlattenDatanumber GetAllTileLayerFlattenData Marker_SetupPOIAttachmentnumber SetupPOIAttachment HeatMap3D_Addnumber AddHeatMap3d HeatMap3D_Updatenumber UpdateHeatMap3d HeatMap3D_Focusnumber FocusHeatMap3d HeatMap3D_Deletenumber DeleteHeatMap3d HeatMap3D_Shownumber ShowHeatMap3d HeatMap3D_Hidenumber HideHeatMap3d HeatMap3D_Getnumber GetHeatMap3d HeatMap3D_Clearnumber ClearHeatMap3d ShapeFileLayer_HighlightFeaturenumber HighlightShapeObject ShapeFileLayer_UnHighlightFeaturenumber UnHighlightShapeObject ShapeFileLayer_FocusFeaturenumber FocusShapeObject ShapeFileLayer_GetFeatureInfonumber GetShapeObjectFieldsInfo Misc_EnterMultiViewportnumber EnterMultiViewport Misc_ExitMultiViewportnumber ExitMultiViewport Misc_SetActivateMultiViewportnumber ActivateMultiViewport Misc_GetActivateMultiViewportnumber GetActivateMultiViewport Panorama_Enternumber EnterPanorama Panorama_Exitnumber ExitPanorama Panorama_Switchnumber SwitchPanorama Settings_VTPKService_Getnumber GetVTPKService Settings_VTPKService_Setnumber SetVTPKService SimulateTest__number SimulateTest__ Settings_CursorAutoSyncnumber SetUseSoftwareCursor InfoTree_Focusnumber FoucsByGroupID Marker_ShowByGroupIdnumber ShowMarkerByGroupID Marker_HideByGroupIdnumber HideMarkerByGroupID Marker_DeleteByGroupIdnumber DeleteMarkerGroupID ImageryLayer_Initnumber InitServerOrService ImageryLayer_Addnumber AddServerOrService Camera_LockBBoxnumber EnterMoveRangeCheck Camera_UnLockBBoxnumber ExitMoveRangeCheck Settings_SetWMTSLayerOpacitynumber SetServerAlpha Camera_EnterEarthCapturenumber EnterEarthCapture Camera_ExitEarthCapturenumber ExitEarthCapture Tools_AnalysisPopupAttributesnumber AnalysisPopupAttributes Tools_AnalysisCloseAttributesnumber AnalysisCloseAttributes ImageryLayer_Shownumber ShowServerOrService ImageryLayer_Hidenumber HideServerOrService ImageryLayer_Deletenumber DeleteServerOrService Settings_GetInteractiveModenumber GetInteractiveMode VideoProjection_Clearnumber ClearVideoProjecter Misc_UpdateMultiViewportnumber UpdateMultiViewport Misc_downloadPakFilesnumber OnlineDownloadAssets Settings_SetCampassPositionnumber SetCompassPosition Polygon3D_ShowAllnumber ShowAll3DPolygons Polygon3D_HideAllnumber HideAll3DPolygons GeoJSONLayer_Addnumber CreateFeatureLayer GeoJSONLayer_Shownumber ShowFeatureLayer GeoJSONLayer_Hidenumber HideFeatureLayer GeoJSONLayer_Deletenumber RemoveFeatureLayer Vehicle_Addnumber CreateVehicle Vehicle_Updatenumber UpdateVehicle Vehicle_AddWayPointsnumber SetVehicleWayPoints Vehicle_ClearWayPointsnumber ClearVehicleWayPoints Vehicle_Focusnumber FocusVehicle Vehicle_Shownumber ShowVehicle Vehicle_Hidenumber HideVehicle Vehicle_Getnumber GetVehicle Vehicle_Deletenumber DeleteVehicle Vehicle_Clearnumber ClearVehicle Vehicle_MoveTonumber AddVehicleWayPoint Misc_ConvexHull2Dnumber ConvexHull2D HeatMap_AddVoxelsnumber AddHeatmap3DVoxels TileLayer_GetCollisionnumber GetTileLayerCollision TileLayer_SetPointSizenumber SetTileLayerPointSize Misc_QueryActorOrMaterialnumber GetObjectParameters CustomObject_StartGlownumber GlowCustomObject CustomObject_StopGlownumber StopGlowCustomObject Coord_Transformnumber TransformCoordinate RegisterJsCommunicationnumber RegisterJSTick UnRegisterJsCommunicationnumber UnRegisterJSTick Vehicle_CallBatchFunctionnumber CallVehicleFunction Camera_FlyAroundnumber FlyAround Marker3D_ShowByGroupIdnumber Show3DMarkerGroupID Marker3D_HideByGroupIdnumber Hide3DMarkerGroupID Marker3D_DeleteByGroupIdnumber Delete3DMarkerGroupID Camera_EnterWorldAnimationnumber EnterWorldAnimation Camera_ExitWorldAnimationnumber ExitWorldAnimation TileLayer_SetDecalAttachnumber SetTileLayerReceiveDecal Settings_SetGameBoardVisiblenumber SetGameBoardVisible Antenna_Addnumber AddRadiationPattern Antenna_Updatenumber UpdateRadiationPattern Antenna_Deletenumber DeleteRadiationPattern Antenna_Clearnumber ClearRadiationPattern Antenna_Getnumber GetRadiationPattern Antenna_Focusnumber FocusRadiationPattern Antenna_Shownumber ShowRadiationPattern Antenna_Hidenumber HideRadiationPattern Tools_FunctionNavBarnumber EnterFunctionNavigationBar VectorField_Addnumber AddVectorField VectorField_Deletenumber DeleteVectorField VectorField_Clearnumber ClearVectorField WebUIJSON_Getnumber GetWebUISaveJsonString WebUIJSON_Setnumber SetWebUISaveJsonString VectorField_Updatenumber UpdateVectorField WebUI_OpenACPnumber OpenAcp HydrodynamicModel2_Addnumber AddHydroModel HydrodynamicModel2_Updatenumber UpdateHydroModel HydrodynamicModel2_Deletenumber DeleteHydroModel HydrodynamicModel2_Clearnumber ClearHydroModel HydrodynamicModel2_Getnumber GetHydroModel HydrodynamicModel2_Focusnumber FocusHydroModel HydrodynamicModel2_Shownumber ShowHydroModel HydrodynamicModel2_Hidenumber HideHydroModel FiniteElement_Addnumber AddCAEModel FiniteElement_Updatenumber UpdateCAEModel FiniteElement_Deletenumber DeleteCAEModel FiniteElement_Clearnumber ClearCAEModel FiniteElement_Getnumber GetCAEModel FiniteElement_Focusnumber FocusCAEModel FiniteElement_Shownumber ShowCAEModel FiniteElement_Hidenumber HideCAEModel WebUI_Minimizenumber MinimizeWindow WebUI_Maximizenumber MaximizeWindow WebUI_Restorenumber RestoreWindow Tools_HideFunctionNavBarnumber ExitFunctionNavigationBar Fluid_Addnumber AddFluidFlux Fluid_Updatenumber UpdateFluidFlux Fluid_Resetnumber ResetFluidFlux Fluid_Deletenumber DeleteFluidFlux Fluid_Clearnumber ClearFluidFlux Fluid_Getnumber GetFluidFlux Fluid_Focusnumber FocusFluidFlux Fluid_Shownumber ShowFluidFlux Fluid_Hidenumber HideFluidFlux Fluid_AddSourcenumber AddFluidFluxSource Fluid_RemoveSourcenumber RemoveFluidFluxSource TileLayer_Clearnumber ClearTileLayer HeatMap3D_Querynumber HeatMap3DQueryVoxel WebUI_EnterFullScreennumber EnterFullscreen WebUI_ExitFullScreennumber ExitFullscreen SignalWave_Addnumber AddWaveBeam SignalWave_Updatenumber UpdateWaveBeam SignalWave_Deletenumber DeleteWaveBeam SignalWave_Clearnumber ClearWaveBeam SignalWave_Focusnumber FocusWaveBeam SignalWave_Shownumber ShowWaveBeam SignalWave_Hidenumber HideWaveBeam SignalWave_Getnumber GetWaveBeam HeatMap3D_SetViewPortnumber SetHeatMap3DViewPort WaterFlowField_SetViewPortnumber SetWaterFlowFieldViewPort VectorField_SetViewPortnumber SetVectorFieldViewPort Settings_SetCharacterRotationnumber SetCharacterRotation River_Addnumber AddHydroSimulation River_Updatenumber UpdateHydroSimulation River_Deletenumber DeleteHydroSimulation River_Clearnumber ClearHydroSimulation River_Getnumber GetHydroSimulation River_Focusnumber FocusHydroSimulation River_Shownumber ShowHydroSimulation River_Hidenumber HideHydroSimulation HydrodynamicModel_Addnumber AddHydroSimulation HydrodynamicModel_Updatenumber UpdateHydroSimulation HydrodynamicModel_Deletenumber DeleteHydroSimulation HydrodynamicModel_Clearnumber ClearHydroSimulation HydrodynamicModel_Getnumber GetHydroSimulation HydrodynamicModel_Focusnumber FocusHydroSimulation HydrodynamicModel_Shownumber ShowHydroSimulation HydrodynamicModel_Hidenumber HideHydroSimulation HydroDynamic1D_Addnumber AddHydroSimulation HydroDynamic1D_Updatenumber UpdateHydroSimulation HydroDynamic1D_Deletenumber DeleteHydroSimulation HydroDynamic1D_Clearnumber ClearHydroSimulation HydroDynamic1D_Getnumber GetHydroSimulation HydroDynamic1D_Focusnumber FocusHydroSimulation HydroDynamic1D_Shownumber ShowHydroSimulation HydroDynamic1D_Hidenumber HideHydroSimulation HydroDynamic2D_Addnumber AddHydroSimulation HydroDynamic2D_Updatenumber UpdateHydroSimulation HydroDynamic2D_Deletenumber DeleteHydroSimulation HydroDynamic2D_Clearnumber ClearHydroSimulation HydroDynamic2D_Getnumber GetHydroSimulation HydroDynamic2D_Focusnumber FocusHydroSimulation HydroDynamic2D_Shownumber ShowHydroSimulation HydroDynamic2D_Hidenumber HideHydroSimulation Settings_GetWKTnumber GetSettingData SmoothMoveCustomObjectnumber SmoothMoveCustomObject VectorField_Focusnumber FocusVectorField Misc_ReloadPaknumber RefrenshAssetsViewer Misc_SetPakVisibilitynumber SetOnlineWebUIVisibility TileLayer_GetDBTabIDnumber GetTileLayerDBTabID GeoJSONLayer_Focusnumber FocusFeatureLayer Misc_ProjectAssetCountnumber GetAcpResourceInfo Marker_SetViewPortnumber SetMarkerViewVisible Misc_SwitchShortcutKeynumber SwitchShortcutKey Tools_GetFunctionNavBarnumber GetFunctionNavigationBar GeoJSONLayer_HighlightFeaturenumber HighlightFeatureLayer GeoJSONLayer_UnHighlightFeaturenumber UnHighlightFeatureLayer GeoJSONLayer_FocusFeaturenumber FocusFeatureLayerByFID GeoJSONLayer_UnHighlightFeaturesByLayerIdnumber UnHighlightFeatureLayerByID ImageryLayer_Focusnumber FocusImageLayer ImageryLayer_AddCustomnumber AddServerOrService2 VectorField_Shownumber ShowVectorField VectorField_Hidenumber HideVectorField VectorField_Getnumber GetVectorField MarkerLayer_Addnumber AddPOILayer MarkerLayer_Updatenumber UpdatePOILayer MarkerLayer_Deletenumber DeletePOILayer MarkerLayer_Clearnumber ClearPOILayer MarkerLayer_Focusnumber FocusPOILayer MarkerLayer_Shownumber ShowPOILayer MarkerLayer_ShowAllnumber ShowAllPOILayer MarkerLayer_Hidenumber HidePOILayer MarkerLayer_HideAllnumber HidePOIAllPOILayer MarkerLayer_Getnumber GetPOILayer MarkerLayer_FocusMarkernumber FocusPOILayer2 Settings_Updatenumber UpdateServerOrService GeoJSONLayer_Clearnumber ClearFeatureLayer GeoJSONLayer_Updatenumber UpdateFeatureLayer GeoJSONLayer_SetRangenumber SetFeatureLayerFunction Marker3D_CallFunctionnumber Call3DMarkerFunction TileLayer_TileLayerReceiveWMTSDecalnumber SetTileLayerReceiveWMTSDecal CustomObject_ShowByGroupIdnumber ShowCustomObjectGroupID CustomObject_HideByGroupIdnumber HideCustomObjectGroupID ImageryLayer_SetOpacitynumber SetServerAlpha ImageryLayer_MoveImageLayerToAnotherBeforenumber MoveImageLayerToAnotherBefore ImageryLayer_MoveImageLayerPrimarynumber MoveImageLayerLast ImageryLayer_MoveImageLayerLastnumber MoveImageLayerPrimary ImageryLayer_VTPK_Addnumber AddVTPK ImageryLayer_VTPK_Visiblenumber SetVTPKVisible ImageryLayer_VTPK_Deletenumber RemoveVTPK InfoTree_GetProjectTreeBPFunctionnumber GetProjectTreeBPFunction InfoTree_CallProjectTreeBPFunctionnumber CallProjectTreeBPFunction Camera_ExportImagenumber ExportImageByCamera CameraTour_ExportVideonumber ExportSimpleCamAnim CustomObject_Pausenumber PauseMoveCustomObj CustomObject_Resumenumber ResumeMoveCustomObj CustomObject_SetMoveRatenumber SetSpeedMoveCustomObj Vehicle2_Addnumber CreateVehicle2 Vehicle2_Updatenumber UpdateVehicle2 Vehicle2_Focusnumber FocusVehicle2 Vehicle2_Shownumber ShowVehicle2 Vehicle2_Hidenumber HideVehicle2 Vehicle2_Getnumber GetVehicle2 Vehicle2_Deletenumber DeleteVehicle2 Vehicle2_Clearnumber ClearVehicle2 Vehicle2_MoveTonumber AddVehicle2WayPoint Camera_CancelFollownumber CancelFollow SplineMesh_Addnumber CreateSplineMesh SplineMesh_Updatenumber UpdateSplineMesh SplineMesh_Deletenumber ClearSplineMesh SplineMesh_Clearnumber ClearAllSplineMesh SplineMesh_Focusnumber FocusSplineMesh SplineMesh_Getnumber GetSplineMeshInfo SplineMesh_Shownumber ShowSplineMesh SplineMesh_Hidenumber HideSplineMesh SplineMesh_ShowAllnumber ShowAllSplineMeshs SplineMesh_HideAllnumber HideAllSplineMeshs SplineMesh_ShowByGroupIdnumber ShowByGroupID SplineMesh_HideByGroupIdnumber HideByGroupID SplineMesh_DeleteByGroupIdnumber ClearByGroupID Marker_SetGatherStylenumber CustomPOIGatherStyle Marker3D_Attachnumber ObjectAttachment SettingsPanel_setPaknumber SetPakAsset TileLayer_EnableFluidnumber FluidFluxCollision Tools_AddAnimationnumber CreateAnimation 以下导览面板三个接口内置 不对外
Tools_EditAnimationnumber EditAnimation Tools_DeleteAnimationnumber DeleteAnimation GetProjectInfonumber GetProjectInformation Settings_SetMainPanelPosnumber SetHomeNavigationPadding Settings_SetToolbarVisiblenumber SetNavigationBarVisible Settings_ShowPropertiesPanelByIdnumber PopupAttributesPanelById Settings_HidePropertiesPanelnumber RemoveAttributesPanel Settings_SetPropertiesPanelPosnumber SetAttributesPanelPosition SplineMesh_CallBPFunctionnumber CallSplineMeshFunction SplineMesh_GetBPFunctionnumber GetObjectParameters Settings_EnableRightClickMousePicknumber RightMouseQueryMessages TrafficSimulation_Addnumber CreateTraffic TrafficSimulation_Updatenumber UpdateTraffic TrafficSimulation_Deletenumber DeleteTraffic TrafficSimulation_Focusnumber FocusTraffic TrafficSimulation_SetVisiblenumber SetTrafficVisibility TrafficSimulation_Highlightnumber SetTrafficHighlight TrafficSimulation_TextAddnumber CreateTrafficPOI TrafficSimulation_TextUpdatenumber UpdateTrafficPOI TrafficSimulation_TextClearnumber ClearTrafficPOI BattlefieldSimulation_Addnumber CreateBattlefield BattlefieldSimulation_Updatenumber UpdateBattlefield BattlefieldSimulation_Deletenumber DeleteBattlefield BattlefieldSimulation_Focusnumber FocusBattlefield Camera_ExportOrthoImagenumber ExportOrthographicImage ImageryLayer2_Addnumber AddTileOverLayLayer ImageryLayer2_AddBySchemaParamsnumber AddTileOverLayLayer2 ImageryLayer2_Deletenumber DeleteTileOverLayLayer ImageryLayer2_Clearnumber ClearTileOverLayLayer ImageryLayer2_Shownumber ShowTileOverLayLayer ImageryLayer2_ShowAllnumber ShowAllTileOverLayLayer ImageryLayer2_Hidenumber HideTileOverLayLayer ImageryLayer2_HideAllnumber HideAllTileOverLayLayer ImageryLayer2_SetDrawOrdernumber MoveOverlay2AnotherBefore Train_Addnumber CreateTrain Train_StartPausenumber StartTrain Train_Movenumber UpdateTrainMileage Train_Deletenumber DeleteTrain Train_Focusnumber FocusTrain Train_Getnumber GetTrainInfo Train_Shownumber ShowTrain Train_Hidenumber HideTrain Train_Clearnumber ClearAllTrain TileLayer_PointCloud_Renderernumber SetTileLayerManager TileLayer_PointCloud_Highlightnumber HighlightPointCloudByString TileLayer_PointCloud_UnHighlightnumber UnHighlightPointCloudByString TileLayer_PointCloud_UnAllHighlightnumber UnAllHighlightPointCloud CustomObject_ShowGrowthnumber CustomByTileLayerShowGrowth GaussianSplatting_Addnumber CreateGaussianSplatting3D GaussianSplatting_Updatenumber UpdateGaussianSplatting3D GaussianSplatting_Focusnumber FocusGaussianSplatting3D GaussianSplatting_Shownumber ShowGaussianSplatting3D GaussianSplatting_Hidenumber HideGaussianSplatting3D GaussianSplatting_Deletenumber DeleteGaussianSplatting3D GaussianSplatting_Getnumber GetGaussianSplatting3D GaussianSplatting_Clearnumber ClearGaussianSplatting3D TopologyLine_Addnumber CreateTopoline TopologyLine_Updatenumber UpdateTopoline TopologyLine_Deletenumber ClearTopoline TopologyLine_Clearnumber ClearAllTopolines TopologyLine_Focusnumber FocusTopoline TopologyLine_Getnumber GetTopolineInfo TopologyLine_Shownumber ShowTopoline TopologyLine_Hidenumber HideTopoline TopologyLine_ShowAllnumber ShowAllTopolines TopologyLine_HideAllnumber HideAllTopolines ExcavationAnalysis_Addnumber CreateExcavationAnalysis ExcavationAnalysis_Updatenumber UpdateExcavationAnalysis ExcavationAnalysis_Focusnumber FocusExcavationAnalysis ExcavationAnalysis_Shownumber ShowExcavationAnalysis ExcavationAnalysis_Hidenumber HideExcavationAnalysis ExcavationAnalysis_Deletenumber DeleteExcavationAnalysis ExcavationAnalysis_Getnumber GetExcavationAnalysis ExcavationAnalysis_Clearnumber ClearExcavationAnalysis Weather_OceanGetnumber GetOceanologyParameter Weather_OceanSetnumber SetOceanologyParameter Plot_Addnumber CreatePlotting Plot_Updatenumber UpdatePlotting Plot_Deletenumber ClearPlotting Plot_Clearnumber ClearAllPlottings Plot_Focusnumber FocusPlotting Plot_Getnumber GetPlottingInfo Plot_Shownumber ShowPlotting Plot_Hidenumber HidePlotting Plot_ShowAllnumber ShowAllPlottings Plot_HideAllnumber HideAllPlottings BoxTrigger_Addnumber CreateTriggerBox BoxTrigger_Deletenumber DeleteTriggerBox BoxTrigger_Clearnumber ClearTriggerBox Settings_GetCharacterPathnumber GetPlayerMesh Settings_SetCharacterPathnumber SetPlayerMesh Settings_SetMouseMoveAndHoverTimenumber SetQueryToolStateTime FiniteElement2_Addnumber AddVTKVisualization FiniteElement2_Updatenumber UpdateVTKVisualization FiniteElement2_Focusnumber FocusVTKVisualization FiniteElement2_Getnumber GetVTKVisualization FiniteElement2_Deletenumber DeleteVTKVisualization FiniteElement2_Clearnumber ClearVTKVisualization FiniteElement2_Shownumber ShowVTKVisualization FiniteElement2_Hidenumber HideVTKVisualization FiniteElement2_AddVTKFilternumber AddVTKFilter FiniteElement2_RemoveVTKFilternumber RemoveVTKFilter FiniteElement2_ClearVTKFilternumber ClearVTKFilter Settings_SetPlayerNamenumber SetServerPlayerName OceanHeatMap_Addnumber AddOceanHeatMap OceanHeatMap_Updatenumber UpdateOceanHeatMap OceanHeatMap_Deletenumber DeleteOceanHeatMap OceanHeatMap_Clearnumber ClearOceanHeatMap OceanHeatMap_Getnumber GetOceanHeatMap OceanHeatMap_Focusnumber FocusOceanHeatMap OceanHeatMap_Shownumber ShowOceanHeatMap OceanHeatMap_Hidenumber HideOceanHeatMap Drone_Addnumber CreateDrone Drone_Updatenumber UpdateDrone Drone_Deletenumber DeleteDrone Drone_Clearnumber ClearDrone Drone_Getnumber GetDrone Drone_Focusnumber FocusDrone Drone_Shownumber ShowDrone Drone_Hidenumber HideDrone Drone_MoveTonumber AddDroneWayPoint GlobeTerrain_Addnumber AddGlobeTerainWithImage GlobeTerrain_SetVisiblenumber SetGlobeTerainVisible GlobeTerrain_Deletenumber RemoveGlobeTerainWithImage GlobeTerrain_Updatenumber SetGlobeTerrainImage GlobeTerrain_AddOverlaynumber AddOverlay GlobeTerrain_DeleteOverlaynumber RemoveOverlay GlobeTerrain_ClearOverlaynumber ClearAllOverLay GlobeTerrain_SetDrawOrdernumber MoveCesium3DtileAnotherBefore GlobeTerrain_UpdateByParamsnumber SetGlobeTerrainImage2 GlobeTerrain_AddOverlayByParamsnumber AddOverlay2 SmoothedParticleHydrodynamics_Addnumber CreateSPHSimulation SmoothedParticleHydrodynamics_Updatenumber UpdateSPHSimulation SmoothedParticleHydrodynamics_Deletenumber DeleteSPHSimulation SmoothedParticleHydrodynamics_Clearnumber ClearSPHSimulation SmoothedParticleHydrodynamics_Getnumber GetSPHSimulation SmoothedParticleHydrodynamics_Focusnumber FocusSPHSimulation SmoothedParticleHydrodynamics_Shownumber ShowSPHSimulation SmoothedParticleHydrodynamics_Hidenumber HideSPHSimulation DaHuaVideoFusion_Addnumber CreateDHVideoFusionCommand DaHuaVideoFusion_Updatenumber UpdateDHVideoFusionCommand DaHuaVideoFusion_Deletenumber ClearDHVideoFusionCommand DaHuaVideoFusion_Clearnumber ClearAllDHVideoFusionCommand DaHuaVideoFusion_Getnumber GetDHVideoFusionInfoCommand DaHuaVideoFusion_Focusnumber FocusDHVideoFusionCommand DaHuaVideoFusion_Shownumber ShowDHVideoFusionCommand DaHuaVideoFusion_Hidenumber HideDHVideoFusionCommand Settings_VTPKService_SetSymbolnumber SetVTPKServiceSymbol Vehicle2_SetViewportVisiblenumber SetVehicle2ViewPort Satellite_Addnumber CreateSatelliteSystem Satellite_Updatenumber UpdateSatelliteSystem Satellite_Clearnumber ClearSatelliteSystem Satellite_Focusnumber FocusSatelliteSystem Satellite_Getnumber GetSatelliteSystem Satellite_Shownumber ShowSatellite Satellite_Hidenumber HideSatellite Satellite_Deletenumber DeleteSatellite Satellite_GetBPFunctionnumber GetSatelliteFunction Satellite_CallBPFunctionnumber CallSatelliteFunction Command_Endnumber 10000 -
<constant> DroneTrailStyle :number
-
无人机轨迹线样式枚举
Type:
- number
Properties:
Name Type Default Description Nonenumber 0 无轨迹
Cylindernumber 1 圆柱拖尾
Stripnumber 2 条带拖尾
Dot_Dash_Linenumber 3 圆点虚线
Square_Dash_Linenumber 4 方块虚线
Pixel_Line1number 5 像素线1
Pixel_Line2number 6 像素线2
Pixel_Line3number 7 像素线3
Pixel_Line4number 8 像素线4
-
fdapi :DigitalTwinAPI
-
全局变量,SDK内置的DigitalTwinAPI类的实例,当DigitalTwinAPI类实例化(new DigitalTwinAPI)后,
fdapi 就有效了。 一般情况下可以通过 fdapi 类调用API,例如 fdapi.camera.get();
当然,也可以自己定义变量来使用,比如: var api = new DigitalTwinAPI(...); 此后便可以通过
api对象来调用: api.camera.get();Type:
-
<constant> FieldType :number
-
GeoJsonLayer属性字段类型
Type:
- number
Properties:
Name Type Default Description Stringnumber 0 字符类型
Numbernumber 1 数值类型
-
<constant> ForwardAxis :number
-
坐标轴的朝向
Type:
- number
Properties:
Name Type Default Description Xnumber 0 Ynumber 1 Znumber 2 -
<constant> HeatMapStyle :number
-
热力图样式
Type:
- number
Properties:
Name Type Default Description Normalnumber -1 普通样式
CustomColornumber 0 贴地样式
CustomWavenumber 1 波形样式
-
<constant> HydroDynamic2DStyle :number
-
水动力模型的显示样式
Type:
- number
Properties:
Name Type Default Description TrueWaternumber 0 真实水样式
HeatMapnumber 1 热力图样式
Flownumber 2 流场样式
-
<constant> MapMode :number
-
地图样式
Type:
- number
Properties:
Name Type Default Description Campassnumber 0 指南针
SmallMapnumber 1 鹰眼图

BigMapnumber 2 大地图

-
<constant> MeasurementMode :number
-
测量模式
Type:
- number
Properties:
Name Type Default Description Coordinatenumber 1 点测量
Linearnumber 2 直线测量
Horizontalnumber 3 水平测量
Verticalnumber 4 垂直测量
MultiPointnumber 5 多点(首尾连接构成多边形的投影面积)
TerrainAreanumber 6 地表面积
Anglenumber 7 角度测量
-
<constant> MousePickMask :number
-
鼠标拾取状态码,用于设置鼠标拾取功能
Type:
- number
Properties:
Name Type Default Description MouseClicknumber 1 鼠标左键点击
MouseMovenumber 2 鼠标移动
MouseHovernumber 4 鼠标悬停
-
<constant> OceanHeatMapStyle :number
-
海洋热力图对象样式枚举
Type:
- number
Properties:
Name Type Default Description Arrownumber 0 箭头
Flownumber 1 流场
Wavenumber 2 波浪
-
<constant> PanelType :number
-
系统自带分析面板的类型
Type:
- number
Properties:
Name Type Default Description ViewshedAnalysisnumber 0 可视域分析面板
SkylineAnalysisnumber 1 天际线分析面板
ViewDomeAnalysisnumber 2 开敞度分析面板
VisiblityAnalysisnumber 3 通视分析面板
FloodFillAnalysisnumber 4 水淹分析面板
SolarAnalysisnumber 5 日照分析面板
CutFillAnalysisnumber 6 填挖方分析面板
TerrainSlopeAnalysinumber 7 坡度坡向分析面板
ContourLineAnalysisnumber 8 等高线分析面板
-
<constant> PlotStyle :number
-
军事态势标绘类型样式枚举
Type:
- number
Properties:
Name Type Default Description Polylinenumber 0 折线
Circlenumber 1 圆形
Trianglenumber 2 三角形
Rectanglenumber 3 矩形
Polygonnumber 4 多边形
GatheringPlacenumber 5 聚集地
BetzCurveArrownumber 6 贝兹曲线箭头
PolylineArrownumber 7 折线箭头
StraightArrownumber 8 直箭头
AssaultDirectionArrownumber 9 突击方向箭头
AttackArrownumber 10 进攻方向箭头
TailedAttackArrownumber 11 进攻方向箭头(尾)
SquadCombatArrownumber 12 分队战斗行动箭头
TailedSquadCombatArrownumber 13 分队战斗行动箭头(尾)
DoubleArrownumber 14 双箭头
-
<constant> Polygon3DStyle :number
-
3D Polygon的样式
Type:
- number
Properties:
Name Type Default Description Wavenumber 0 Wave
LoopLinenumber 1 LoopLine
Gradualnumber 2 渐变
DynamicGradualnumber 3 动态渐变
WaveTransparentnumber 4 波纹
WideWavenumber 5 宽波纹
RotateArrownumber 6 旋转箭头
RotateLinenumber 7 旋转线
RotateGradualnumber 8 旋转渐变
SingleColornumber 9 单色无光照
SingleColorWithLightnumber 10 单色有光照
OriginColornumber 11 原色
OceanWaternumber 12 海水(绿)
LakeWaternumber 13 湖水(蓝)
Opacitynumber 14 不透明
Masknumber 15 遮罩
Transparentnumber 16 透明
Volumenumber 17 体积
Volumnnumber 17 -
<constant> PolygonStyle :number
-
Polygon的样式
Type:
- number
Properties:
Name Type Default Description SingleColornumber 0 单色
CirclePointnumber 1 圆点
Volumenumber 2 体积
Volumnnumber 2 Gradualnumber 3 渐变
DynamicGradualnumber 4 动态渐变
WaveTransparentnumber 5 波纹
WideWavenumber 6 宽波纹
RotateArrownumber 7 旋转箭头
RotateLinenumber 8 旋转线
RotateGradualnumber 9 旋转渐变
OnTerrainnumber 10 贴地模式
使用注意:
1、ACP工程开启贴地:请先在ACP工程打开设置面板-->后期-->对象贴合:勾选贴合所有;
2、如果ACP工程开启大地图模式并设置了WMTS服务,则当前Polygon的坐标范围必须要在WMTS地图范围内才可以看到贴地效果。OriginColornumber 11 原色
-
<constant> PolylineStyle :number
-
Polyline的样式
Type:
- number
Properties:
Name Type Default Description Arrownumber 0 箭头样式1
Arrow1number 1 箭头样式2
Flownumber 2 流动线
Beamnumber 3 光流
Normalnumber 4 正常的固定线条
OnTerrainnumber 5 贴地模式
使用注意:
1、ACP工程开启贴地:请先在ACP工程打开设置面板-->显示-->对象贴合:选中所有对象或仅贴地形;
2、如果ACP工程开启大地图模式并设置了WMTS服务,则当前Polyline的坐标范围必须要在WMTS地图范围内才可以看到贴地效果。DottedNormalnumber 6 普通虚线
DottedCirclenumber 7 圆点虚线
OriginColornumber 8 原色
OnePixelWidthnumber 9 1像素线
-
<constant> RendererType :number
-
GeoJSONLayer的渲染器类型
Type:
- number
Properties:
Name Type Default Description SimpleRenderernumber 0 简单渲染器
UniqueValueRenderernumber 1 唯一值渲染器
ClassBreaksRenderernumber 2 分类渲染器
VisibleRenderernumber 3 要素可见性渲染器
-
<constant> ResetType :number
-
Reset接口的参数,设置重置的类别
Type:
- number
Properties:
Name Type Default Description ClearObjectsnumber 1 清除所有通过接口添加的对象
ResetSettingsnumber 2 重置用户设置
ResetCameranumber 4 复位相机到初始位置
-
<constant> SplineMeshStyle :number
-
路径模型样式枚举
Type:
- number
Properties:
Name Type Default Description Fence_1number 0 围挡1
Fence_2number 1 围挡2
Wall_1number 2 墙体1
Wall_2number 3 墙体2
Road_0number 4 道路
Road_1number 5 天然土路_1
Road_2number 6 天然土路_2
Road_3number 7 沥青路_L1
Road_4number 8 沥青路_L2
Road_5number 9 沥青路_L4
Road_6number 10 沥青路_L6
Road_7number 11 沥青路_L8
Road_8number 12 混凝土路面_1
Road_9number 13 碎石路_1
Fence_Treenumber 14 树篱_1
Pipenumber 15 管道_1
Railway_1number 16 铁路_1
Railway_2number 17 铁路_2
Railway_4number 18 铁路_4
Railway_5number 19 铁路_5
RectangularPipenumber 20 矩形管道
-
<constant> UIPanelType :number
-
系统UI操作面板的类型
Type:
- number
Properties:
Name Type Default Description MainUInumber 0 主页
NewACPnumber 1 新建acp
OpenACPnumber 2 打开acp
MergeACPnumber 3 合并acp
SaveACPnumber 4 保存acp
Load3DTnumber 5 导入3dt
Load3DTServicenumber 6 加载3dt服务
LoadSHPnumber 7 导入shp
Load3DTilesnumber 8 导入3DTiles
Exitnumber 9 退出
InfoTreeGetnumber 10 图层树查询
ResourceGetnumber 11 资源库查询
PreferenceSettingsnumber 12 偏好设置
Aroundnumber 13 交互模式:漫游
CenterAroundnumber 14 交互模式:中心漫游
Robombnumber 15 交互模式:无人机
Rolenumber 16 交互模式:人物
Mapnumber 17 交互模式:地图
Vehiclenumber 18 交互模式:汽车驾驶 注意:仅特定版本生效
Editnumber 19 交互模式:编辑
CameraTournumber 20 导览动画
Reportnumber 21 汇报模式
Weathernumber 22 环境
PostProcessnumber 23 后期
Cameranumber 24 相机
ShowSettingsnumber 25 显示
Measurenumber 26 测量
Flattennumber 27 压平
Holenumber 28 挖洞
Clipnumber 29 剖切
Selectnumber 30 点选
Screenshotnumber 31 截屏
Materialnumber 32 材质
Vegetationnumber 33 植被
Vehiclenumber 34 交通工具
DynamicWaternumber 35 水
VideoProjectionnumber 36 视频投影
Panoramanumber 37 全景图
Lightnumber 38 灯光
Markernumber 39 标签
Marker3Dnumber 40 动态标记
Decalnumber 41 贴画
Beamnumber 42 光流
RadiationPointnumber 43 辐射圈
Polylinenumber 44 折线
Polygonnumber 45 多边形
Settingsnumber 46 设置
Helpnumber 47 帮助
ViewshedAnalysisnumber 48 可视域分析
SkylineAnalysisnumber 49 天际线分析
ViewDomeAnalysisnumber 50 开敞度分析
VisiblityAnalysisnumber 51 通视分析
FloodFillAnalysisnumber 52 水淹分析
SolarAnalysisnumber 53 日照分析
CutFillAnalysisnumber 54 填挖方分析
TerrainSlopeAnalysinumber 55 坡度坡向分析
ContourLineAnalysisnumber 56 等高线分析
Plotnumber 57 态势标绘
SplineMeshnumber 58 路径模型
-
<constant> VectorFieldStyle :String
-
向量场样式
Type:
- String
Properties:
Name Type Default Description TyphoonString DTS_TPHOON 台风
WavesString DTS_WAVE 波浪
OceanString DTS_OCEAN 洋流
FluidString DTS_STYLE_FLUID 流体 默认
Fluid_UVString DTS_FLUID_COUNT_XYZ_UV 流体 带UV流速流向
RiverString DTS_RIVER 河流 带UVW流速流向
WaveString DTS_WATER_WAVE 河流 波浪
BandString DTS_SURFACE_WIND 纯色条带
WindSmogString DTS_WIND1 烟雾
WindArrowString DTS_WIND2 箭头
WindPointString DTS_WIND_POINT 风场散点无尾迹
-
<constant> VehicleViewMode :number
-
载具视角模式枚举
Type:
- number
Properties:
Name Type Default Description FirstPersonnumber 0 第一人称(驾驶员)视角
ThirdPersonnumber 1 第三人称视角
-
<constant> VERSION :string
-
JS-API版本
Type:
- string
-
<constant> Viewport :number
-
视口掩码
Type:
- number
Properties:
Name Type Default Description V1number 1 视口1
V2number 2 视口2
V3number 4 视口3
V4number 8 视口4
Allnumber 255 所有视口
-
<constant> VisualType :number
-
GeoJsonLayer符号化类型
Type:
- number
Properties:
Name Type Default Description Colornumber 0 控制颜色
Sizenumber 1 控制点尺寸
Heightnumber 1 控制Polygon3D高度
Opacitynumber 1 控制透明度
-
<constant> WaterFlowFieldStyle :number
-
WaterFlowField的样式
Type:
- number
Properties:
Name Type Default Description HeatMapnumber 0 热力图样式
Waternumber 1 水流样式
Particlenumber 2 光流粒子样式
-
<constant> WaterMode :number
-
水动力模型的真实水样式的显示类型
Type:
- number
Properties:
Name Type Default Description Animationnumber 0 水动画模式
Simulationnumber 1 水仿真模式
Arrownumber 2 水流向模式
-
<constant> WSErrorCode
-
WebSocket 错误码:
0 ~ 999 禁止 1000 以下的代码是无效的,不能用于任何目的
1000 ~ 2999 保留 这些代码保留以用于扩展和 WebSocket 协议的修订版本。按照标准规定使用这些代码,参见表 3-4
3000 ~ 3999 需要注册 这些代码用于“程序库、框架和应用程序”。这些代码应该在 IANA(互联网编号分配机构)公开注册
4000 ~ 4999 私有 在应用程序中将这些代码用于自定义用途。因为它们没有注册,所以不要期望它们能被其他 WebSocket广泛理解1000 CLOSE_NORMAL 正常关闭,当你的会话成功完成时发送这个代码
1001 CLOSE_GOING_AWAY 离开, 因应用程序离开且不期望后续的连接尝试而关闭连接时,发送这一代码。服务器可能关闭,或者客户端应用程序可能关闭
1002 CLOSE_PROTOCOL_ERROR 协议错误,当因协议错误而关闭连接时发送这一代码
1003 CLOSE_UNSUPPORTED 不可接受的数据类型, 当应用程序接收到一条无法处理的意外类型消息时发送这一代码
1004 - 保留,不要发送这一代码。根据 RFC 6455,这个状态码保留,可能在未来定义
1005 CLOSE_NO_STATUS 保留,不要发送这一代码。WebSocket API 用这个代码表示没有接收到任何代码
1006 CLOSE_ABNORMAL 保留,不要发送这一代码。WebSocket API 用这个代码表示连接异常关闭
1007 UNSPPORTED_DATA 无效数据, 在接收一个格式与消息类型不匹配的消息之后发送这一代码。如果文本消息包含错误格式的 UTF-8 数据,连接应该用这个代码关闭
1008 POLICY_VIOLATION 消息违反政策, 当应用程序由于其他代码所不包含的原因终止连接,或者不希望泄露消息无法处理的原因时,发送这一代码
1009 CLOSE_TOO_LARGE 消息过大,当接收的消息太大,应用程序无法处理时发送这一代码(记住,帧的载荷长度最多为64 字节。即使你有一个大服务器,有些消息
1010 MISSING_EXTENSION 需要扩展,当应用程序需要一个或者多个服务器无法协商的特殊扩展时,从客户端(浏览器)发送这一代码
1011 Internal Error 意外情况,当应用程序由于不可预见的原因,无法继续处理连接时,发送这一代码
1012 Service Restart 服务器由于重启而断开连接
1013 Try Again Later 服务器由于临时原因断开连接,如服务器过载因此断开一部分客户端连接
1014 - 保留
1015 TLS Handshake TLS失败(保留),不要发送这个代码。WebSocket API 用这个代码表示 TLS 在 WebSocket 握手之前失败。
1016-1999 由WebSocket拓展保留以便未来使用
2000-2999 由WebSocket拓展保留使用
3000-3999 可以由库和框架使用,不应由应用使用,可以在IANA注册,先到先得
4000-4999 可以由应用使用2023.06.13 优化统一错误码
之前no_free_instance的代码定义为1013,当发送这个错误码时,在iOS平台上,收到的确实1005,
所以将此错误码重新定义为4010.
Methods
-
buildURL(url, params) → {string}
-
工具函数:拼接URL和查询参数
Parameters:
Name Type Description urlstring 基础URL
paramsRecord.<string, any> 查询参数对象
Returns:
拼接后的完整URL
- Type
- string
-
get(url [, options]) → {Promise.<any>}
-
GET请求封装(简化调用)
Parameters:
Name Type Argument Default Description urlstring 请求地址
optionsObject <optional>
{} 配置项(继承request的params/timeout/responseType等)
Returns:
响应数据
- Type
- Promise.<any>
-
post(url [, data] [, options]) → {Promise.<any>}
-
POST请求封装(简化调用)
Parameters:
Name Type Argument Default Description urlstring 请求地址
dataany <optional>
null 请求体数据
optionsObject <optional>
{} 配置项(继承request的params/timeout/responseType等)
Returns:
响应数据
- Type
- Promise.<any>
-
request(config) → {Promise.<any>}
-
通用请求核心方法(参考标准库设计)
Parameters:
Name Type Description configObject 请求配置
Properties
Name Type Argument Default Description urlstring 请求地址
methodstring <optional>
'GET' 请求方法
paramsRecord.<string, any> <optional>
{} URL查询参数
dataany <optional>
null 请求体数据
headersRecord.<string, string> <optional>
{} 请求头
timeoutnumber <optional>
10000 超时时间(ms)
responseTypestring <optional>
'json' 响应解析类型(json/text/blob/arrayBuffer/formData)
Returns:
解析后的响应数据
- Type
- Promise.<any>
-
SM3()
-
国密SM3加密{JS实现}
参考 https://blog.csdn.net/Shen_yuanjia/article/details/111879819
Returns:
-
sm3Digest(msg)
-
SM3加密主函数
Parameters:
Name Type Description msgReturns: